Basic RASTER/flite SPECIFICATIONS:

 

  Ø       Day / Dawn / Dusk / Night - or Continuous Time of Day  operations.   

 Ø       60 HZ Update  with 60 HZ Refresh Rates in Day, Dusk & Night.

 Ø       Unlimited number of  synchronized channels.

Ø        Geometric Distortion Correction, Edge Blending and Gamma Adjustment functions - built into the Real-Time.

 Ø       Dedicated Simulator Host interface computer.

 Ø       Up to 7 landing light lobes – all movable in real-time.

 Ø       15000+ light points per channel with 2.5 arc minute resolution.

 Ø       Uni-Directional and Bi-Directional light point lobe patterns.

 Ø       Progressive Growth and Distance Fading light point features.

 Ø       Flashing, Rotating, Strobe, VASI, PAPI and FLOLS lighting.

 Ø       80,000+  Anti-aliased (high quality), multi-textured polygons per channel.

 Ø       Visibility adjustable from 0 to 100 miles-1 foot increments.  

 Ø       Directional Horizon - correlated  with  Continuous Time of Day, or Day / Dawn / Dusk / Night selection.  

 Ø       Clouds, Windsock and Blowing Snow correlates with simulator wind speed & direction.

 Ø       Puffy Clouds with realistic fade-in fade-out transitions.

 Ø       Dynamic Thunder Storms, with Rain Shafts, can be correlated with weather Radar.

 Ø       Dynamic Growth and Decay of Thunder Storms, controlled by simulator / weather Radar inputs.

 Ø       Ground fog, patchy fog and scud.

 Ø      Runway effects - rain, ice, patchy ice, snow, patchy snow.

 Ø       White  Out - Brown Out weather effects.

 Ø       Up to 2 solid cloud layers with variable transition zones - plus 3 density levels of Patchy & Puffy  Clouds.

 Ø       Support for multiple host driven coordinate systems.

 Ø       Automatic Routed traffic, converging traffic, and animations / special effects.

 Ø       High detail realistic airports, with various obstacles and hazards.

 Ø       Supports standard Ethernet UDP host interface. HSD or DR11W custom Interfaces are available.

 Ø       Height above terrain and general intersection queries.  All polygons tested.

 Ø       Fixed order, separating plane and Z buffer object priorities.

  Ø       Database converter / importer for various database formats.

  Ø       Native support for OpenFlight databases.

 Ø       Simple Text CONFIGURATION file with adjustments for most real-time parameters.

 Ø       13.2 Giga-Pixel+ Fill Rate.

 Ø       Multi-texture support.

 Ø       Per-Pixel Fog. 

 Ø       Up to 2048 X 1536 resolution (@ 60 Hz) - Higher resolutions at lower update rates.

 Ø       32 bit color resolution.

 Ø       24 bit Z buffer resolution.  

 Ø       Geo-Specific or Geo-Typical Photo Texturing using high resolution satellite or aerial photography .

 Ø       Geometric Distortion Correction.

 Ø       Edge Blending for seamless adjacent projector scene matching.

 Ø       Gamma Correction for Color matching between adjacent projectors.

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